Skip to content

How we score

Every app is run through the same 100-point rubric on the same protocol. We open the app, time the setup, count the taps, cancel the trial, and publish what happened.

The rubric

Scoring rubric criteria and weights
CriterionWeightWhat it measures
Setup friction20Minutes and decisions from install to first real value
Capture friction15Taps to Capture, measured with the published protocol
Forgiveness15What happens after a missed day: repair options, no shame loops
Reward design10Motivating without manipulating: no fake urgency, no loss-framed pushes
Notification quality10Helpful re-engagement vs noise; snooze and quiet controls
Price honesty10Trial terms as written vs as experienced; we cancel every trial
Accessibility10Text scaling, screen reader labels, reduced motion, contrast
Staying power10Update cadence over 12 months, team and funding signals

The tap-counting protocol

Taps to capture is counted from a locked phone to a saved task with a due date, on a stock device with no widgets pre-placed. We repeat the run three times and publish the median. If a shortcut exists but requires setup, we count the setup separately under setup friction.

Verdicts

  • KEEP — it survived a full test cycle and we would leave it installed.
  • TRIAL FIRST — promising, but the fit depends on something specific about you.
  • SKIP — the friction, price, or design cost outweighs the help.

Confidence levels

Hands-on means we installed and ran the protocol. Partial means some criteria could not be tested (paywalled tiers, waitlists). Community means the entry is summarised from documented user reports and is never scored as if we had tested it.

Corrections

Found a wrong fact? Email corrections@bestadhdapps.com. Corrections get a dated changelog line on the page they affect. Read the editorial policy.